	//////////////army lv
  	new Army_Dynamic_Object;
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.625, 1461.148, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateObject(19379, 589.627, 1451.528, 1899.712, 0.000,90.000,0.000,500.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.147, 1451.522, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.137, 1461.150, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 568.645, 1451.530, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 568.653, 1461.158, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 558.147, 1451.530, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 558.180, 1461.163, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 547.661, 1451.535, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateObject(19379, 547.689, 1461.152, 1899.712, 0.000,90.000,0.000,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.827, 1461.139, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.827, 1451.526, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.286, 1450.982, 1900.673, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateObject(19455, 594.842, 1441.919, 1901.548, 0.000,0.000,0.247,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.652, 1441.922, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 591.184, 1447.918, 1901.447, 0.000,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.173, 1441.927, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.629, 1446.079, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.826, 1451.525, 1905.019, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 586.746, 1448.038, 1900.673, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1450.982, 1900.172, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 578.574, 1448.035, 1901.392, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.138, 1446.098, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.284, 1450.981, 1905.63, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 591.285, 1450.982, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 586.340, 1450.983, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.369, 1450.982, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 576.398, 1450.982, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1448.024, 1903.16, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1443.118, 1903.16, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.655, 1432.292, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1450.981, 1905.151, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateObject(19379, 589.686, 1422.692, 1899.712, 0.000,90.000,0.000,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.266, 1440.896, 1901.142, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 590.567, 1451.014, 1905.333, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 591.794, 1450.982, 1907.626, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 583.924, 1451.014, 1905.333, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 577.282, 1451.014, 1905.333, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 586.807, 1450.987, 1907.626, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateObject(19379, 579.259, 1422.733, 1899.712, 0.000,90.000,0.000,500.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.821, 1450.987, 1907.626, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 576.854, 1450.986, 1907.626, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1448.024, 1907.621, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1443.058, 1907.621, 0.000,90.000,89.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.184, 1440.896, 1900.728, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.180, 1432.352, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 591.934, 1440.8860, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 586.936, 1440.8751, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 583.128, 1448.007, 1900.673, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 568.969, 1448.025, 1901.392, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.825, 1451.525, 1908.466, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.842, 1441.919, 1905.009, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateObject(19455, 594.843, 1441.920, 1908.472, 0.000,0.000,0.247,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.827, 1461.140, 1905.015, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.825, 1461.140, 1908.507, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.195, 1447.982, 1901.156, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.176, 1440.996, 1905.617, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.458, 1448.016, 1900.953, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 568.969, 1448.025, 1904.89, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 568.969, 1448.023, 1908.369, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3484, "vegashse5", "vegashousewal7_256", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.266, 1440.9060, 1906.138, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 591.604, 1440.896, 1907.605, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 586.936, 1440.896, 1907.609, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 574.200, 1446.007, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 574.199, 1446.007, 1905.365, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.431, 1442.828, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3484, "vegashse5", "vegashousewal7_256", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.431, 1442.827, 1905, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3484, "vegashse5", "vegashousewal7_256", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.431, 1442.826, 1908.447, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3484, "vegashse5", "vegashousewal7_256", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.884, 1432.339, 1901.548, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.884, 1432.339, 1905.029, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.885, 1432.339, 1908.503, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.383, 1459.219, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 587.978, 1459.219, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 581.562, 1459.219, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 575.153, 1459.219, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 568.778, 1459.219, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 564.012, 1457.028, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.042, 1459.121, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.012, 1450.606, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.042, 1459.120, 1907.156, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 568.777, 1459.219, 1905.025, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 568.776, 1459.219, 1908.476, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19372, 575.151, 1459.219, 1905.035, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19372, 575.151, 1459.219, 1908.494, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 581.562, 1459.219, 1904.972, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 581.562, 1459.219, 1908.457, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 589.26, 1459.79, 1908.49,   0.00, 0.00, 270.00,500.00);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	//Army_Dynamic_Object = CreateDynamicObjectEx(19371, 587.979, 1459.219, 1908.447, 0.000,0.000,270.000,300.000,500.000);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 589.26, 1459.77, 1904.99,   0.00, 0.00, 270.00,500.00);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.383, 1459.219, 1904.99, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.383, 1459.219, 1908.478, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.013, 1450.607, 1905.019, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.013, 1450.607, 1908.503, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19366, 564.013, 1457.027, 1905.035, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19366, 564.012, 1457.026, 1908.527, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.920, 1419.490, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.920, 1422.710, 1905.025, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.921, 1422.711, 1908.521, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3484, "vegashse5", "vegashousewal7_256", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(14395, 588.515, 1437.162, 1901.43, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 585.087, 1431.957, 1900.242, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 585.562, 1436.250, 1901.548, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 584.531, 1436.231, 1901.548, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 585.088, 1431.957, 1905.212, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 585.088, 1431.957, 1910.046, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 584.531, 1436.232, 1905, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 584.530, 1436.232, 1908.48, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 585.562, 1436.250, 1905.025, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 585.562, 1436.250, 1908.494, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 588.609, 1434.126, 1897.923, 31.997,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 593.768, 1437.447, 1903.058, 27.993,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 588.994, 1437.099, 1900.673, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 593.768, 1437.447, 1899.138, 27.993,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 586.015, 1437.426, 1897.083, 27.993,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.610, 1437.041, 1900.673, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.586, 1437.087, 1905.576, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 596.230, 1439.147, 1903.519, 0.000,90.000,90.241,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 590.145, 1440.534, 1901.548, 0.000,0.000,90.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 590.304, 1440.996, 1901.548, 0.000,0.000,90.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 588.994, 1437.099, 1905.64, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 587.655, 1440.893, 1906.348, 90.000,179.945,90.038,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 589.933, 1440.896, 1906.142, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 584.846, 1440.906, 1905.741, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 592.331, 1437.415, 1904.825, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 593.768, 1437.447, 1908.576, 359.993,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 569.027, 1450.976, 1899.208, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.379, 1450.982, 1900.855, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.380, 1450.982, 1905.841, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 569.026, 1450.976, 1904.984, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 569.026, 1450.977, 1908.425, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateObject(19455, 590.031, 1418.016, 1901.548, 0.000,0.000,270.000,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateObject(19455, 590.031, 1418.016, 1905.037, 0.000,0.000,270.000,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateObject(19455, 590.030, 1418.016, 1908.507, 0.000,0.000,270.000,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateObject(19455, 570.818, 1418.016, 1908.48, 0.000,0.000,270.000,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.642, 1470.758, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateObject(19379, 579.156, 1470.770, 1899.712, 0.000,90.000,0.000,300.00);
	SetObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateObject(19379, 568.655, 1470.776, 1899.712, 0.000,90.000,0.000,500.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 558.173, 1470.784, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateObject(19379, 547.715, 1470.766, 1899.712, 0.000,90.000,0.000,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 559.176, 1450.939, 1901.447, 0.000,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 549.570, 1450.907, 1901.447, 0.000,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 544.822, 1455.649, 1901.447, 0.000,0.000,180.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 544.778, 1465.131, 1901.447, 0.000,0.000,180.241,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 544.741, 1474.713, 1901.447, 0.000,0.000,180.241,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 549.468, 1475.118, 1901.447, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 559.025, 1475.117, 1901.447, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 568.500, 1475.118, 1901.447, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 578.034, 1475.115, 1901.447, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 587.570, 1475.118, 1901.447, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 597.171, 1475.118, 1901.447, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 594.827, 1470.573, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 555.968, 1455.494, 1901.447, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 562.383, 1455.516, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 556.700, 1450.670, 1901.447, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 549.593, 1455.494, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 543.192, 1455.494, 1901.447, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 543.268, 1459.052, 1901.447, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 549.685, 1459.052, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 556.078, 1459.052, 1901.447, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 562.473, 1459.052, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateObject(19455, 552.204, 1463.927, 1901.447, 0.000,0.000,179.994,300.000);
	SetObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 547.375, 1463.845, 1901.447, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 552.205, 1470.343, 1901.548, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 552.204, 1476.703, 1901.447, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 556.527, 1467.147, 1901.447, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 556.528, 1473.531, 1901.548, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 561.282, 1462.410, 1901.447, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 567.677, 1462.411, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 574.083, 1462.411, 1901.447, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 572.743, 1467.203, 1901.447, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 572.744, 1476.803, 1901.447, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 580.471, 1462.411, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 586.849, 1462.410, 1901.447, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 593.245, 1462.411, 1901.574, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 585.576, 1467.229, 1901.447, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 590.536, 1422.614, 1899.255, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 590.535, 1422.613, 1905.019, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 595.263, 1427.475, 1901.546, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 590.542, 1427.218, 1900.458, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 590.543, 1425.214, 1903.435, 90.000,179.924,180.075,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 590.543, 1420.274, 1903.435, 90.000,179.923,180.071,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 587.995, 1418.613, 1903.435, 90.000,180.076,89.983,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 583.039, 1418.613, 1903.435, 90.000,180.076,89.972,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.039, 1418.614, 1900.46, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 590.543, 1418.614, 1900.673, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 594.920, 1425.837, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 595.263, 1427.475, 1905.025, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 595.263, 1427.475, 1908.474, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 600.187, 1422.689, 1902.949, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 8420, "carpark3_lvs", "greyground12802", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19454, 604.334, 1423.359, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19454, 599.739, 1422.120, 1901.546, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19454, 595.103, 1419.588, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19390, 595.094, 1425.834, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19454, 599.858, 1427.234, 1901.546, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 581.044, 1422.175, 1899.238, 350.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.038, 1427.193, 1901.41, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 581.021, 1423.495, 1901.103, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 581.021, 1416.854, 1901.103, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.038, 1425.203, 1903.435, 90.000,179.923,180.065,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.039, 1420.223, 1903.435, 90.000,180.065,179.923,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(3077, 589.684, 1473.917, 1900.001, 0.000,0.000,5.997,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2419, 598.190, 1426.534, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2419, 600.065, 1426.536, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2419, 601.937, 1426.535, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2718, 600.492, 1427.083, 1902.105, 0.000,0.000,0.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2417, 601.825, 1422.598, 1899.798, 0.000,0.000,180.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2415, 603.570, 1423.312, 1899.798, 0.000,0.000,270.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2225, 585.792, 1418.042, 1899.798, 0.000,0.000,179.994,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 574.893, 1448.281, 1903.269, 0.000,0.000,59.990,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2419, 603.734, 1425.323, 1899.798, 0.000,0.000,270.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2419, 599.901, 1422.729, 1899.798, 0.000,0.000,179.750,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2417, 594.304, 1420.701, 1899.798, 0.000,0.000,269.994,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(3041, 591.043, 1420.831, 1899.771, 0.000,0.000,270.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(3041, 591.057, 1424.176, 1899.771, 0.000,0.000,270.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2419, 594.218, 1419.602, 1899.798, 0.000,0.000,269.747,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2417, 597.820, 1422.610, 1899.798, 0.000,0.000,179.994,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2419, 594.224, 1422.733, 1899.798, 0.000,0.000,269.741,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2417, 594.353, 1423.855, 1899.798, 0.000,0.000,269.989,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2417, 595.635, 1423.592, 1899.798, 0.000,0.000,90.241,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 595.812, 1422.656, 1903.638, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3653, "beachapts_lax", "eastwall4_LAe2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 587.320, 1417.779, 1899.798, 0.000,0.000,199.996,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2718, 594.747, 1421.458, 1902.208, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 600.187, 1422.689, 1899.712, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14534, "ab_wooziea", "ab_tileDiamond", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 551.585, 1463.329, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 583.340, 1421.958, 1900.328, 0.000,0.000,109.995,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2762, 583.821, 1420.645, 1900.204, 0.000,0.000,0.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 584.533, 1421.925, 1900.328, 0.000,0.000,60.243,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 584.536, 1419.380, 1900.328, 0.000,0.000,280.239,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 583.198, 1419.421, 1900.328, 0.000,0.000,240.238,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2762, 583.773, 1424.998, 1900.204, 0.000,0.000,0.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 583.127, 1426.206, 1900.328, 0.000,0.000,109.995,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 584.440, 1426.208, 1900.328, 0.000,0.000,69.993,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 584.455, 1423.812, 1900.328, 0.000,0.000,299.992,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 583.257, 1423.817, 1900.328, 0.000,0.000,249.988,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2762, 587.377, 1420.656, 1900.204, 0.000,0.000,0.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 588.093, 1419.332, 1900.328, 0.000,0.000,280.233,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 586.953, 1419.321, 1900.328, 0.000,0.000,250.235,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 586.906, 1421.870, 1900.328, 0.000,0.000,100.233,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 587.999, 1421.906, 1900.328, 0.000,0.000,70.230,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2762, 587.320, 1424.999, 1900.204, 0.000,0.000,0.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 587.960, 1426.270, 1900.328, 0.000,0.000,69.988,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 586.697, 1426.344, 1900.328, 0.000,0.000,109.989,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 587.943, 1423.801, 1900.328, 0.000,0.000,289.989,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 586.724, 1423.801, 1900.328, 0.000,0.000,249.988,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2205, 577.474, 1436.935, 1903.269, 0.000,0.000,270.000,300.000,60.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 593.900, 1435.734, 1899.798, 0.000,0.000,270.250,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 581.931, 1418.615, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 589.531, 1418.651, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 594.197, 1438.098, 1903.605, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1806, 545.880, 1463.151, 1899.798, 0.000,0.000,210.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 544.221, 1468.969, 1901.447, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19391, 550.643, 1468.969, 1901.548, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 546.023, 1471.248, 1900.424, 0.000,0.000,170.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 547.205, 1471.939, 1899.798, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 550.973, 1473.130, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 550.408, 1474.220, 1900.424, 0.000,0.000,69.996,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2166, 547.015, 1462.685, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 547.111, 1460.822, 1900.297, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 551.314, 1461.482, 1899.798, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2161, 547.041, 1475.021, 1901.124, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2162, 551.906, 1455.395, 1899.798, 0.000,0.000,0.250,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 560.471, 1470.527, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 546.810, 1469.086, 1899.798, 0.000,0.000,179.750,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2167, 548.106, 1469.005, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2200, 556.729, 1465.056, 1899.798, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2146, 547.166, 1473.759, 1900.284, 0.000,0.000,90.250,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 562.348, 1448.043, 1901.447, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 560.546, 1448.046, 1901.447, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 558.693, 1448.034, 1901.447, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2528, 559.653, 1451.782, 1900.103, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2528, 557.716, 1451.744, 1900.103, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 559.260, 1452.779, 1904.345, 0.000,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 553.450, 1450.741, 1901.447, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1727, 550.205, 1462.880, 1899.798, 0.000,0.000,320.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 558.638, 1450.743, 1899.738, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 559.260, 1452.777, 1898.363, 0.000,0.000,270.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 558.830, 1448.037, 1900.017, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 558.830, 1448.036, 1902.703, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 548.361, 1463.732, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 582.000, 1427.219, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2161, 544.841, 1471.896, 1901.124, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 551.708, 1474.568, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 545.202, 1469.379, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2146, 549.703, 1464.442, 1900.284, 0.000,0.000,90.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 541.796, 1467.224, 1901.447, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 547.383, 1463.933, 1899.798, 0.000,0.000,179.747,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2167, 564.049, 1449.521, 1899.773, 0.000,0.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 546.395, 1465.989, 1900.424, 0.000,0.000,189.996,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 547.630, 1466.584, 1899.798, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 551.664, 1465.967, 1900.424, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 551.664, 1466.788, 1900.424, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 551.663, 1467.610, 1900.424, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 551.593, 1464.512, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2161, 547.856, 1468.891, 1901.124, 0.000,0.000,358.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.682, 1470.520, 1899.058, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.682, 1467.112, 1899.058, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 560.976, 1474.079, 1899.722, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 562.348, 1470.527, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 564.224, 1470.527, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 566.125, 1470.527, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 568.026, 1470.527, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 562.875, 1474.078, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 564.776, 1474.079, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 566.700, 1474.078, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 568.601, 1474.055, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 560.734, 1463.536, 1899.722, 0.000,0.000,359.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 561.283, 1467.134, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 563.161, 1467.134, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 565.036, 1467.134, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 566.911, 1467.134, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 568.786, 1467.134, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 562.633, 1463.536, 1899.722, 0.000,0.000,359.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 564.508, 1463.536, 1899.722, 0.000,0.000,359.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 566.383, 1463.536, 1899.722, 0.000,0.000,359.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 568.258, 1463.536, 1899.722, 0.000,0.000,359.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 569.932, 1470.557, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 569.796, 1467.109, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 559.434, 1467.104, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 559.450, 1470.538, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.682, 1467.110, 1904.05, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 564.682, 1470.520, 1904.05, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 551.685, 1469.413, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2200, 572.541, 1474.234, 1899.798, 0.000,0.000,269.750,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2200, 572.541, 1464.530, 1899.798, 0.000,0.000,269.747,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2166, 551.124, 1452.272, 1899.798, 0.000,0.000,359.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1806, 552.463, 1451.755, 1899.798, 0.000,0.000,39.998,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 571.916, 1448.119, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 549.426, 1451.680, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1727, 546.692, 1451.868, 1899.798, 0.000,0.000,143.998,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 545.364, 1451.473, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2162, 546.808, 1459.130, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 550.197, 1453.541, 1900.297, 0.000,0.000,119.250,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 550.851, 1455.009, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 548.057, 1454.875, 1900.297, 0.000,0.000,89.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 593.507, 1472.229, 1900.052, 0.000,0.000,158.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 593.534, 1473.563, 1900.653, 0.000,0.000,79.996,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 592.567, 1471.109, 1900, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 587.367, 1471.066, 1898.359, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 592.109, 1466.328, 1898.359, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 588.802, 1470.989, 1900.653, 0.000,0.000,276.241,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 589.598, 1471.078, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 590.395, 1471.166, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 591.190, 1471.255, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 588.979, 1469.363, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 589.776, 1469.458, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 590.575, 1469.527, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 591.346, 1469.614, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 589.197, 1467.628, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 589.992, 1467.727, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 590.762, 1467.826, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 591.533, 1467.923, 1900.653, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2200, 594.716, 1470.308, 1900.085, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 594.289, 1467.812, 1900.085, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 586.354, 1464.093, 1899.773, 0.000,0.000,359.499,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 586.903, 1462.978, 1900.399, 0.000,0.000,276.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2200, 590.249, 1462.609, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 591.315, 1462.994, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1811, 586.351, 1465.077, 1900.399, 0.000,0.000,182.240,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 585.576, 1476.839, 1901.447, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 579.093, 1470.363, 1899.058, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 576.351, 1473.910, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.570, 1470.347, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 575.796, 1470.287, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 583.559, 1470.380, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 577.697, 1470.286, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 579.572, 1470.286, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 581.447, 1470.287, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 578.226, 1473.910, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 580.127, 1473.910, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 582.007, 1473.911, 1899.722, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 579.206, 1467.237, 1899.058, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.567, 1467.240, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 583.575, 1467.259, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 576.585, 1467.338, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 578.463, 1467.338, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 580.344, 1467.338, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2163, 582.275, 1467.338, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 581.773, 1463.692, 1899.722, 0.000,0.000,359.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 579.835, 1463.692, 1899.722, 0.000,0.000,359.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 577.890, 1463.692, 1899.722, 0.000,0.000,359.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1796, 576.021, 1463.692, 1899.722, 0.000,0.000,359.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 14581, "ab_mafiasuitea", "wallpapkb2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 579.093, 1470.362, 1904.05, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 579.205, 1467.235, 1904.05, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2200, 584.424, 1462.543, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 582.093, 1462.869, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 574.200, 1435.649, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 574.200, 1416.475, 1901.548, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 574.195, 1435.723, 1905.041, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 574.198, 1435.647, 1908.511, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.304, 1436.479, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14847, "mp_policesf", "mp_cop_vinyl", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.997, 1431.935, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 577.038, 1431.931, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 572.067, 1431.931, 1903.16, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 585.844, 1440.8960, 1904.67, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 581.995, 1431.935, 1907.599, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 577.036, 1431.931, 1907.599, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.583, 1431.931, 1906.114, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 583.942, 1431.931, 1905.617, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1433.942, 1903.16, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1438.843, 1903.16, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1438.843, 1907.621, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.185, 1433.942, 1907.621, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 580.189, 1431.902, 1905.333, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 573.547, 1431.902, 1905.333, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2225, 584.325, 1436.683, 1903.269, 0.000,0.000,269.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 583.734, 1418.139, 1899.798, 0.000,0.000,149.990,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 574.091, 1423.487, 1899.798, 0.000,0.000,109.990,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2762, 577.520, 1420.569, 1900.204, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2762, 577.494, 1424.970, 1900.204, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 576.793, 1421.885, 1900.328, 0.000,0.000,109.995,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 578.140, 1421.884, 1900.328, 0.000,0.000,69.995,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 576.822, 1419.385, 1900.328, 0.000,0.000,249.993,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 578.200, 1419.381, 1900.328, 0.000,0.000,309.993,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 578.101, 1423.655, 1900.328, 0.000,0.000,289.990,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 576.736, 1423.744, 1900.328, 0.000,0.000,249.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 576.741, 1426.347, 1900.328, 0.000,0.000,109.988,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2788, 578.098, 1426.339, 1900.328, 0.000,0.000,69.984,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 11301, "carshow_sfse", "concpanel_la", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 11301, "carshow_sfse", "concpanel_la", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 580.172, 1422.114, 1899.798, 0.000,0.000,269.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 580.195, 1425.389, 1899.798, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 573.046, 1448.500, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 580.117, 1418.681, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 591.604, 1421.073, 1898.849, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 8420, "carpark3_lvs", "greyground12802", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 591.068, 1425.390, 1898.085, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 8420, "carpark3_lvs", "greyground12802", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 591.125, 1418.634, 1898.085, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 8420, "carpark3_lvs", "greyground12802", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 591.164, 1417.657, 1898.085, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 4604, "buildblk555", "gm_labuld5_b", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1727, 575.940, 1435.793, 1903.269, 0.000,0.000,89.995,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 584.8460,  1440.8960, 1900.6377, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 585.844, 1440.896, 1900.628, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 580.742, 1441.000, 1900.728, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 577.112, 1440.968, 1898.689, 350.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 577.122, 1440.946, 1901.168, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 580.742, 1441.000, 1905.677, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19325, 577.120, 1440.944, 1905.463, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10023, "bigwhitesfe", "sfe_arch8", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 571.193, 1450.280, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 566.304, 1450.348, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 569.315, 1450.968, 1902.216, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 569.314, 1450.968, 1907.197, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 566.932, 1449.281, 1900.297, 0.000,0.000,269.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 571.611, 1449.219, 1900.297, 0.000,0.000,269.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 574.318, 1444.115, 1899.791, 0.000,0.000,90.499,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 567.565, 1448.135, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 580.055, 1427.272, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 565.620, 1448.536, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2167, 544.771, 1466.506, 1899.798, 0.000,0.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 565.822, 1451.411, 1900.297, 0.000,0.000,181.246,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 574.195, 1451.760, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 569.296, 1451.744, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 564.469, 1451.791, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 580.676, 1458.525, 1899.798, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 567.588, 1458.432, 1899.798, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 573.271, 1459.198, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 573.271, 1459.197, 1907.179, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 577.099, 1459.189, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 577.099, 1459.189, 1907.183, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 586.325, 1459.203, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 586.323, 1459.203, 1907.222, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 589.674, 1459.203, 1902.298, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 589.674, 1459.203, 1907.23, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 591.049, 1458.483, 1899.798, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.775, 1459.177, 1902.273, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.773, 1459.177, 1907.195, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 594.267, 1451.881, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 592.028, 1448.630, 1899.798, 0.000,0.000,180.497,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 579.689, 1448.691, 1899.798, 0.000,0.000,180.494,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 594.817, 1447.943, 1900.673, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 568.645, 1451.530, 1908.207, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 568.653, 1461.157, 1908.207, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.138, 1461.150, 1908.207, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.627, 1451.527, 1908.207, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.625, 1461.147, 1908.207, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.138, 1446.098, 1907.593, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.630, 1446.078, 1907.593, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.304, 1436.479, 1907.593, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.181, 1432.353, 1908.091, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.655, 1432.292, 1908.091, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.260, 1422.733, 1908.091, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.687, 1422.692, 1908.091, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19455, 590.534, 1422.613, 1908.476, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 589.651, 1441.922, 1908.091, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 577.789, 1441.000, 1903.744, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 572.813, 1441.000, 1903.744, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 590.543, 1427.218, 1906.415, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 593.401, 1427.218, 1907.523, 90.000,180.071,89.983,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 579.562, 1443.557, 1903.269, 0.000,0.000,180.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 580.885, 1447.015, 1903.269, 0.000,0.000,271.241,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 577.265, 1448.410, 1903.269, 0.000,0.000,0.241,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 568.508, 1446.108, 1903.412, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 574.491, 1426.637, 1899.798, 0.000,0.000,59.990,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 584.434, 1435.047, 1903.269, 0.000,0.000,267.490,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2225, 574.257, 1424.772, 1899.798, 0.000,0.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 589.722, 1427.217, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 580.416, 1448.172, 1903.269, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 584.991, 1445.911, 1903.642, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 584.989, 1445.911, 1907.134, 0.000,90.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19362, 594.703, 1445.987, 1905.4, 90.000,180.075,179.924,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19362, 584.450, 1436.807, 1905.4, 90.000,180.071,179.923,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19362, 580.283, 1445.808, 1907.453, 0.000,90.000,269.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 580.271, 1445.796, 1909.574, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 570.752, 1451.514, 1900.297, 0.000,0.000,181.246,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 580.584, 1443.934, 1903.269, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 594.148, 1439.947, 1903.605, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 595.166, 1439.027, 1907.839, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19362, 594.773, 1432.166, 1904.156, 90.000,180.071,179.923,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19362, 574.247, 1424.671, 1904.359, 90.000,180.071,179.923,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 590.843, 1436.589, 1899.748, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 589.507, 1433.689, 1899.798, 0.000,0.000,90.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1492, 588.758, 1459.234, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1492, 575.940, 1459.267, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1492, 563.977, 1457.810, 1899.798, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 593.697, 1427.569, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 593.685, 1427.420, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 568.393, 1462.369, 1899.798, 0.000,0.000,319.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 581.177, 1462.368, 1899.798, 0.000,0.000,319.993,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 593.979, 1462.395, 1899.798, 0.000,0.000,287.993,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1492, 563.168, 1455.534, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 550.353, 1455.535, 1899.798, 0.000,0.000,24.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1492, 563.257, 1459.066, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 552.265, 1471.040, 1899.798, 0.000,0.000,59.993,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 556.491, 1472.797, 1899.798, 0.000,0.000,239.990,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 550.424, 1458.943, 1899.798, 0.000,0.000,341.242,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 544.901, 1457.941, 1899.798, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 555.158, 1475.052, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 589.906, 1464.089, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 589.914, 1473.692, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 579.434, 1464.098, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 579.437, 1473.687, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 568.994, 1464.105, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 568.952, 1473.692, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 558.508, 1464.102, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 558.460, 1473.697, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 547.960, 1473.688, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 548.030, 1464.097, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 558.695, 1454.515, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19376, 548.223, 1454.505, 1903.183, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19379, 579.146, 1451.522, 1908.201, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 587.952, 1443.911, 1903.642, 0.000,90.000,359.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 587.950, 1443.910, 1907.134, 0.000,90.000,359.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 3979, "civic01_lan", "crazy paving", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 589.934, 1447.060, 1903.269, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 588.601, 1446.483, 1903.768, 0.000,0.000,189.746,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1727, 578.367, 1437.925, 1903.269, 0.000,0.000,359.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1727, 579.450, 1434.666, 1903.269, 0.000,0.000,179.993,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2225, 574.797, 1446.072, 1903.269, 0.000,0.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 10101, "2notherbuildsfe", "ferry_build14", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 10101, "2notherbuildsfe", "ferry_build14", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 574.446, 1444.363, 1903.269, 0.000,0.000,111.489,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2233, 584.512, 1437.897, 1903.269, 0.000,0.000,275.489,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1569, 574.304, 1435.021, 1906.082, 0.000,90.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12853, "cunte_gas01", "starspangban1_256", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 575.297, 1432.921, 1903.269, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 575.210, 1440.095, 1903.269, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 580.710, 1440.114, 1903.269, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 589.513, 1433.135, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 593.624, 1433.128, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(19381, 582.275, 1424.964, 1908.019, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 569.929, 1454.963, 1907.775, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 579.150, 1454.963, 1907.775, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 588.109, 1454.963, 1907.775, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 562.265, 1457.319, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 557.765, 1457.319, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 553.148, 1457.319, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 547.796, 1457.319, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 549.130, 1453.077, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 562.343, 1454.207, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 558.517, 1454.227, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.731, 1473.165, 1903.371, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 579.031, 1473.165, 1903.371, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 579.031, 1464.666, 1903.371, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.731, 1464.666, 1903.371, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 548.564, 1472.089, 1903.371, 0.000,90.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 592.049, 1460.671, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 587.950, 1460.673, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 583.450, 1460.707, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 578.874, 1460.738, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 574.150, 1460.770, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 569.500, 1460.803, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 564.575, 1460.838, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 559.598, 1460.860, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18762, 554.643, 1460.860, 1905.404, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 14853, "gen_pol_vegas", "mp_police_win", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 594.752, 1453.709, 1899.798, 0.000,0.000,89.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1535, 594.718, 1456.720, 1899.798, 0.000,0.000,269.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 594.255, 1458.297, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 4003, "cityhall_tr_lan", "foliage256", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 3980, "cityhall_lan", "man_cellarfloor128", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2162, 579.978, 1447.936, 1899.798, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 576.500, 1444.041, 1899.798, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 578.827, 1444.071, 1899.798, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 580.974, 1444.120, 1899.798, 0.000,0.000,90.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 581.875, 1444.728, 1900.297, 0.000,0.000,359.744,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 579.940, 1444.677, 1900.297, 0.000,0.000,359.741,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 577.708, 1444.701, 1900.297, 0.000,0.000,359.741,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 544.944, 1452.811, 1899.798, 0.000,0.000,90.499,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 578.382, 1441.812, 1899.798, 0.000,0.000,180.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2162, 576.471, 1447.918, 1899.798, 0.000,0.000,0.247,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 574.369, 1434.237, 1899.766, 0.000,0.000,90.499,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2162, 574.289, 1436.422, 1899.773, 0.000,0.000,89.997,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 574.323, 1438.561, 1899.766, 0.000,0.000,90.499,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 577.793, 1435.086, 1899.798, 0.000,0.000,180.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 577.869, 1439.161, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 577.848, 1437.110, 1899.798, 0.000,0.000,179.994,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(1726, 583.741, 1437.177, 1899.798, 0.000,0.000,269.989,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 9931, "churchsfe", "church_sfe3", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 577.241, 1436.156, 1900.297, 0.000,0.000,89.741,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 577.133, 1438.254, 1900.297, 0.000,0.000,89.741,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 577.155, 1440.255, 1900.297, 0.000,0.000,89.741,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 584.398, 1433.719, 1899.766, 0.000,0.000,270.499,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2164, 584.312, 1439.453, 1899.78, 0.000,0.000,270.494,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2165, 587.559, 1447.097, 1903.269, 0.000,0.000,270.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 3, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2310, 586.377, 1446.413, 1903.768, 0.000,0.000,189.744,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(18763, 591.205, 1432.187, 1910.273, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 6102, "gazlaw1", "law_gazwhite1", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(2315, 590.895, 1434.855, 1899.798, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 1, 12978, "ce_payspray", "sf_spray2", 0);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 2, 12978, "ce_payspray", "sf_spray2", 0);
	Army_Dynamic_Object = CreateDynamicObjectEx(948, 594.215, 1441.736, 1903.221, 0.000,0.000,0.000,300.000,500.000);
	SetDynamicObjectMaterial(Army_Dynamic_Object, 0, 13035, "ce_ground14", "desertstones256grass", 0);

    CreateObject(14525, 2216.85, -1167.56, 1030.55,   360.00, 360.00, 360.00); //hotel
    CreateObject(14506, 2216.85, -1167.56, 1030.55,   360.00, 360.00, 360.00);
	CreateObject(14512, 2216.85, -1167.56, 1030.55,   360.00, 360.00, 360.00);
	CreateObject(14500, 2216.85, -1167.56, 1030.55,   360.00, 360.00, 360.00);

	new Army_Standart_Object;
	Army_Standart_Object = CreateObject(19455,580.429,1418.016,1901.548,0.000,0.000,270.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,580.429,1418.016,1905.023,0.000,0.000,270.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,580.429,1418.016,1908.494,0.000,0.000,270.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,570.820,1418.016,1901.548,0.000,0.000,270.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,570.820,1418.016,1905.019,0.000,0.000,270.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,574.200,1416.475,1905.001,0.000,0.000,0.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,574.198,1416.475,1908.476,0.000,0.000,0.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,574.200,1426.105,1905.013,0.000,0.000,0.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,574.198,1426.053,1908.462,0.000,0.000,0.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);
	Army_Standart_Object = CreateObject(19455,574.200,1426.053,1901.548,0.000,0.000,0.000,500.000);
	SetObjectMaterial(Army_Standart_Object, 0, 10444, "hotelbackpool_sfs", "ws_hotel7", 0);

	CreateDynamicObject(18762,564.458,1448.016,1905.884,0.000,0.000,0.000);
	CreateDynamicObject(18762,564.458,1448.016,1910.835,0.000,0.000,0.000);
	CreateDynamicObject(18762,574.193,1447.982,1910.433,0.000,0.000,0.000);
	CreateDynamicObject(18762,594.283,1450.981,1910.484,0.000,0.000,0.000);
	CreateDynamicObject(18762,564.043,1459.119,1912.039,0.000,0.000,0.000);
	CreateDynamicObject(18762,564.380,1450.982,1910.675,0.000,0.000,0.000);
	CreateDynamicObject(18762,588.992,1437.099,1910.580,0.000,0.000,0.000);
	CreateDynamicObject(18762,594.609,1437.041,1910.546,0.000,0.000,0.000);
	CreateDynamicObject(2806,598.744,1426.557,1900.754,0.000,0.000,332.000);
	CreateDynamicObject(2804,601.017,1426.594,1900.845,0.000,0.000,220.000);
	CreateDynamicObject(2806,600.734,1426.607,1900.754,0.000,0.000,121.995);
	CreateDynamicObject(2804,602.466,1426.576,1900.845,0.000,0.000,239.995);
	CreateDynamicObject(2804,603.629,1423.119,1900.727,0.000,0.000,282.990);
	CreateDynamicObject(2415,601.763,1422.670,1899.468,0.000,0.000,180.000);
	CreateDynamicObject(2415,597.619,1422.456,1898.605,0.000,0.000,270.000);
	CreateDynamicObject(2803,597.026,1426.676,1900.175,0.000,0.000,90.000);
	CreateDynamicObject(1893,601.033,1424.766,1903.124,0.000,0.000,0.000);
	CreateDynamicObject(1893,597.580,1424.766,1903.124,0.000,0.000,0.000);
	CreateDynamicObject(2986,596.195,1422.240,1900.021,0.000,90.000,90.000);
	CreateDynamicObject(2804,594.161,1422.274,1900.756,0.000,0.000,239.990);
	CreateDynamicObject(1893,593.028,1419.540,1903.526,0.000,0.000,90.000);
	CreateDynamicObject(1893,593.028,1422.489,1903.526,0.000,0.000,90.000);
	CreateDynamicObject(1893,593.028,1425.488,1903.526,0.000,0.000,90.000);
	CreateDynamicObject(2968,595.768,1422.650,1900.095,0.000,0.000,0.000);
	CreateDynamicObject(2968,596.518,1422.698,1900.095,0.000,0.000,140.000);
	CreateDynamicObject(1555,584.635,1418.084,1902.447,0.000,90.000,0.000);
	CreateDynamicObject(1778,549.164,1469.562,1899.798,0.000,0.000,0.000);
	CreateDynamicObject(1808,556.830,1463.515,1899.798,0.000,0.000,90.250);
	CreateDynamicObject(2186,569.890,1448.604,1899.798,0.000,0.000,180.000);
	CreateDynamicObject(2190,545.969,1461.439,1900.575,0.000,0.000,170.000);
	CreateDynamicObject(2528,563.195,1451.837,1900.103,0.000,0.000,180.000);
	CreateDynamicObject(2528,561.484,1451.780,1900.103,0.000,0.000,179.994);
	CreateDynamicObject(2523,557.096,1454.925,1899.824,0.000,0.000,0.000);
	CreateDynamicObject(2523,558.471,1454.907,1899.824,0.000,0.000,0.000);
	CreateDynamicObject(2523,559.771,1454.890,1899.824,0.000,0.000,0.000);
	CreateDynamicObject(1778,545.161,1465.250,1899.798,0.000,0.000,220.000);
	CreateDynamicObject(1808,548.032,1459.360,1899.798,0.000,0.000,180.499);
	CreateDynamicObject(2190,552.189,1453.520,1900.587,0.000,0.000,339.996);
	CreateDynamicObject(1555,584.312,1435.541,1906.138,0.000,90.000,89.000);
	CreateDynamicObject(2186,545.940,1454.851,1899.798,0.000,0.000,0.000);
	CreateDynamicObject(18762,573.271,1459.197,1912.162,0.000,0.000,0.000);
	CreateDynamicObject(18762,577.099,1459.189,1912.150,0.000,0.000,0.000);
	CreateDynamicObject(18762,586.322,1459.202,1912.226,0.000,0.000,0.000);
	CreateDynamicObject(18762,589.674,1459.202,1912.197,0.000,0.000,0.000);
	CreateDynamicObject(18762,594.773,1459.177,1912.148,0.000,0.000,0.000);
	CreateDynamicObject(1555,574.338,1425.901,1902.447,0.000,90.000,270.000);
	CreateDynamicObject(1555,574.280,1447.210,1905.960,0.000,90.000,270.000);